Changing Colours of Objects in UE5

15 January 2025

I've been floundering around in the guts of UE today, trying to find out how to change the colours of my bottles. I did manage to get the red bottle to successfully remain red when the character picked it up...



...but then all of the other bottles went red when I picked them up. It was very frustrating. I feel like changing the colour of an object should be really simple, and yet it seems to be a giant faff. 


(Note also that the sky is still broken)


UPDATE: I have finally managed to get three bottles to successfully appear as the correct colour when they're picked up (red, orange, and yellow. Screenshot is of orange bottle showing in the character's hand)


I'm probably solving this problem the wrong way (or doing it inefficiently, at any rate), but at least the bottles are now doing what I want them to do. So I'm going to quit while I'm ahead, and stop working on the project before I break anything. 

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Remaining tasks for the project

Must do:

  • Make sure that all bottles are the correct colour when picked up
  • Create a cauldron shape
  • Try to find out how to give the player a yes/no choice
  • Try to find out how to output a message to the player, depending on the choice they made
  • Fix the sky!
Should do:

  • Put the objects on a desk or similar object, rather than on the floor
  • Find out how to drop an object
  • Find out how to give the player a choice between 7 options, rather than just yes/no
  • Find out how to output an animation, depending on the choice the player made
  • Create a clue note for the player


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