Adding A Clue-Note For The Player

22 January 2025

The very last item on my "Must Haves" checklist for this game was that I wanted to know how to create a piece of paper in the game, that had a clue/note in it for the player to read. 

Having already learned how to apply a JPG image to a cube (when I applied the image of Aelinor onto a great big wall), I realised that I probably just needed to create a simple message in a drawing program (Linearity Curve, in this case), choose a suitable font to make it fit in with the genre of the game ("HanziPen SC" font), and then save it as a JPG format. I did that, then imported it into the Content Drawer of my current level in UE5.

Just when I was about to apply the JPG to a small thin cube, I realised that I could select the 'Plane' shape instead, so I tried that. 

That meant I had finished all of the "Must Have" items on my checklist for the development of the game. 


THE END!







Comments

Popular posts from this blog

Creating A Door And Also Adding Foliage Using CubeGrid Tool in UE5

Using Sockets in UE5 to Allow a Character to Hold Objects

Games Development Level 2 Project